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Talk:FActorLuckSkillMult
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On the formula[edit source]
Note - I've deduced this looking at alchemy, and haven't tried it for other skills. I assume that it's the same for other skills, though (anyone who feels they know this is true for other skills, please erase this note)
--Haama 21:02, 10 July 2007 (EDT)
- I've confirmed that this eqn is right for Block, however there seems to be some limits applied so that the combined block skill and luck modifier is within 0 to 75. However block is unusual in that I had to set the block skill below 25 to avoid the Apprentice block perk and set rather weird game settings to push it that far... --ABO
- UESP confirms this formula, though they favor using actual numerals instead of GMSTs, so it's written differently. I've confirmed that their formula is mathematically identical to this one, assuming default values for the GMSTs.
- Anyone who wants to test fiddling with the GMSTs is welcome to, as I have not bothered - I'm willing to accept Occam's Razor here and say that this coincidentally working out and having reasonable GMST names would just be absurd.
- Dragoon Wraith TALK 03:09, 5 January 2008 (EST)