Difference between revisions of "FSneakUnseenMin"
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Word change - was incorrect.
imported>Csimbi (Created initial revision.) |
imported>Csimbi m (Word change - was incorrect.) |
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This is the threshold value at which the actor fades out of sight and cannot be targeted for combat (or anything else) by other actors. | This is the threshold value at which the actor fades out of sight and cannot be targeted for combat (or anything else) by other actors. | ||
This is true only however when the actor is trying to sneak around a non-hostile actor. If the | This is true only however when the actor is trying to sneak around a non-hostile actor. If the actor is hostile, [[fSneakLostMin]] is used instead. | ||
'''default value:''' 0.0000 | '''default value:''' 0.0000 |