Difference between revisions of "FSneakUnseenMin"
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imported>Csimbi m (Word change - was incorrect.) |
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!style="background:#ffdead;" width="100" | Description | |||
|style="background:#ffeded;" | | |||
This is the threshold value at which the actor fades out of sight and cannot be targeted for combat (or anything else) by other actors. | This is the threshold value at which the actor fades out of sight and cannot be targeted for combat (or anything else) by other actors. | ||
This is true only however when the actor is trying to sneak around a non-hostile actor. If the actor is hostile, [[fSneakLostMin]] is used instead. | This is true only however when the actor is trying to sneak around a non-hostile actor. If the actor is hostile, [[fSneakLostMin]] is used instead. | ||
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!style="background:#ffdead;" |Default value | |||
|style="background:#ffeded;" | | |||
0.0000 | |||
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[[Category:Settings]] | [[Category:Settings]] | ||
[[Category:Detection]] | [[Category:Detection]] |