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Difference between revisions of "Flags on Packages"

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274 bytes added ,  21:04, 25 January 2008
Added JT's description for the Use Horse option
imported>HawkFest
imported>HawkFest
(Added JT's description for the Use Horse option)
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'''Skip Fallout Behavior:''' The actor will not engage in dialogue or other behavior not relevant to the package. He will enter combat to defend himself, but not for other reasons.  
'''Skip Fallout Behavior:''' The actor will not engage in dialogue or other behavior not relevant to the package. He will enter combat to defend himself, but not for other reasons.  
'''Use Horse:''' NPCs will use their horse if the distance they are travelling is greater than or equal to the game setting [[fMinDistanceUseHorse]]. If the horse doesn't evaluate to a proper reference, or if the distance is less than this, then the NPC will simply walk.


'''Always Run:''' Actor always runs during this package. Some packages are actually collections of other packages. For example, Wander may initiate travel or dialogue. In some cases these secondary packages will not inherit the Always Run status. Dialogue is the most notable example. Therefore the actor will run from place to place, but when the Wander selects a nearby NPC to engage in dialogue, he will walk to the NPC. This can be corrected with the ForceRun script command if necessary.  
'''Always Run:''' Actor always runs during this package. Some packages are actually collections of other packages. For example, Wander may initiate travel or dialogue. In some cases these secondary packages will not inherit the Always Run status. Dialogue is the most notable example. Therefore the actor will run from place to place, but when the Wander selects a nearby NPC to engage in dialogue, he will walk to the NPC. This can be corrected with the ForceRun script command if necessary.  
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