Difference between revisions of "Category:Console Functions"
Jump to navigation
Jump to search
Reformatting table into Wiki Code
imported>Stormscape |
imported>Daego (Reformatting table into Wiki Code) |
||
Line 1: | Line 1: | ||
These functions are only available for use in the in-game console. They cannot be compiled into scripts in the editor. | These functions are only available for use in the in-game console. They cannot be compiled into scripts in the editor. | ||
{| style="width: 100%; border-collapse: collapse" border="1" | |||
!| Function Name | |||
!| Short Name | |||
!| Description | |||
!| Reference Function | |||
!| Parameters | |||
|- | |||
| AddDecal | |||
| | |||
| | |||
| False | |||
| | |||
|- | |||
| AddFaceAnimNote | |||
| AFAN | |||
| | |||
| True | |||
| sString | |||
|- | |||
| BeginTrace | |||
| bt | |||
| Creates a trace file (xbox only) | |||
| False | |||
| | |||
|- | |||
| BetaComment | |||
| BC | |||
| Add comment to <nowiki>[General]</nowiki> 'sBetaCommentFile' file. | |||
NOTE: select object first. | |||
'''bc "This rock is too high."''' | |||
| False | |||
| sString | |||
|- | |||
| CalcLowPathToPoint | |||
| LP2P | |||
| ignore locks, allow disabled doors, ignore min use | |||
| True | |||
| bIgnoreLocks, bAllowDisabledDoors, bIgnoreMinUse | |||
|- | |||
| CalcPathToPoint | |||
| P2P | |||
| | |||
| True | |||
| | |||
|- | |||
| CenterOnCell | |||
| COC | |||
| | |||
| False | |||
| CellName | |||
|- | |||
| CenterOnExterior | |||
| COE | |||
| | |||
| False | |||
| x, y | |||
|- | |||
| CenterOnWorld | |||
| COW | |||
| [COW worldname -10 5] | |||
| False | |||
| WorldspaceName, CellCoordX, CellCoordY | |||
|- | |||
| ClearAdaptedLight | |||
| cal | |||
| Clears the HDR adapted light texture | |||
| False | |||
| | |||
|- | |||
| CloseFile | |||
| | |||
| | |||
| False | |||
| Filename | |||
|- | |||
| CompleteAllQuestStages | |||
| caqs | |||
| Sets all quest stages | |||
| False | |||
| | |||
|- | |||
| DumpTexturePalette | |||
| DTP | |||
| Dump texture palette contents to warning file (param is sort type: f-filename,s-size,c-count) | |||
| False | |||
| SortType (optional) | |||
|- | |||
| FlushNonPersistActors | |||
| Flush | |||
| Deletes all the actors in High who are not persistant | |||
| False | |||
| iCount | |||
|- | |||
| FreezeRenderAccumulation | |||
| fra | |||
| only re-render geometry visible during this frame | |||
| False | |||
| | |||
|- | |||
| GetINISetting | |||
| GetINI | |||
| | |||
| False | |||
| SettingName | |||
|- | |||
| HairTint | |||
| | |||
| 3 ints,RGB | |||
| False | |||
| iRed, iGreen, iBlue | |||
|- | |||
| Help | |||
| | |||
| Show this help. | |||
| False | |||
| | |||
|- | |||
| LoadGame | |||
| load | |||
| LoadGame <filename> | |||
| False | |||
| SaveName | |||
|- | |||
| ModWaterShader | |||
| mws | |||
| Modifies water shader settings | |||
| False | |||
| String, Float (optional) | |||
|- | |||
| MoveToQuestTarget | |||
| movetoqt | |||
| Move player to current quest target (optional param: target number, 1 to N). | |||
| False | |||
| QuestTargetNumber (optional) | |||
|- | |||
| OutputArchiveProfile | |||
| oap | |||
| Output Archive profile info to a file | |||
| False | |||
| String (optional) | |||
|- | |||
| OutputLocalMapPictures | |||
| OLMP | |||
| Writes out the current local map. | |||
| False | |||
| | |||
|- | |||
| OutputMemContexts | |||
| omc | |||
| Output Mem Context info to a file | |||
| False | |||
| Filename (optional) | |||
|- | |||
| OutputMemStats | |||
| oms | |||
| Output Mem Stats info to a file | |||
| False | |||
| Filename (optional) | |||
|- | |||
| PickRefByID | |||
| PRID | |||
| Select a reference by id for the console. | |||
| False | |||
| ObjectRefID | |||
|- | |||
| PlayerSpellBook | |||
| psb | |||
| Add all spells to player. | |||
| False | |||
| | |||
|- | |||
| PrintAiList | |||
| pai | |||
| Printed Ai Lists. | |||
| False | |||
| | |||
|- | |||
| PrintHDRParam | |||
| PHP | |||
| Prints current HDR settings. | |||
| False | |||
| | |||
|- | |||
| PrintNPCDialog | |||
| pdialog | |||
| Prints NPC dialog | |||
| False | |||
| | |||
|- | |||
| PurgeCellBuffers | |||
| pcb | |||
| Forcibly unloads all unattached cells in cell buffers. | |||
| False | |||
| | |||
|- | |||
| QuitGame | |||
| qqq | |||
| Exit game without going through menus. | |||
| False | |||
| | |||
|- | |||
| RefreshINI | |||
| REFINI | |||
| Refresh INI settings from file. | |||
| False | |||
| | |||
|- | |||
| RefreshShaders | |||
| | |||
| Reload HLSL shaders from disk | |||
| False | |||
| | |||
|- | |||
| ReloadCurrentClimate | |||
| rcc | |||
| Reloads values from the current climate | |||
| False | |||
| | |||
|- | |||
| ReloadCurrentWeather | |||
| rcw | |||
| Reloads values from the current weather | |||
| False | |||
| | |||
|- | |||
| ResetMemContexts | |||
| rmc | |||
| Reset Max Mem Contexts | |||
| False | |||
| | |||
|- | |||
| RevertWorld | |||
| rw | |||
| Revert the world | |||
| False | |||
| | |||
|- | |||
| RunCellTest | |||
| rct | |||
| Runs a cell test | |||
| False | |||
| iFlag (optional) | |||
|- | |||
| RunMemoryPass | |||
| rmp | |||
| Runs a cleanup memory pass | |||
| False | |||
| iFlag | |||
|- | |||
| SaveGame | |||
| save | |||
| SaveGame <filename> | |||
| False | |||
| SaveName | |||
|- | |||
| SaveIniFiles | |||
| saveini | |||
| Writes all the .ini files. | |||
| False | |||
| | |||
|- | |||
| SaveWorld | |||
| | |||
| Save hkWorld <filename> | |||
| False | |||
| Filename | |||
|- | |||
| SetCameraFOV | |||
| FOV | |||
| Change the camera's field of view (in deg): default 75 | |||
| False | |||
| iDegrees | |||
|- | |||
| SetClipDist | |||
| | |||
| float,new clip distance | |||
| False | |||
| fClipDistance | |||
|- | |||
| SetDebugText | |||
| sdt | |||
| Sets which debug text is shown. | |||
| False | |||
| iDebugPage | |||
|- | |||
| SetFog | |||
| | |||
| 2 floats,start and end depths | |||
| False | |||
| fStartDepth, fEndDepth | |||
|- | |||
| SetGameSetting | |||
| SetGS | |||
| | |||
| False | |||
| sGSName, sGSValue | |||
|- | |||
| SetGamma | |||
| sg | |||
| Sets new gamma ramp. | |||
| False | |||
| fValue | |||
|- | |||
| SetHDRParam | |||
| SHP | |||
| Sets various values for the HDR shader | |||
| False | |||
| fValue1, fValue2, fValue3, fValue4, fValue5, fValue6 | |||
|- | |||
| SetImageSpaceGlow | |||
| SISG | |||
| | |||
| False | |||
| iValue1, fValue2, fValue3, fValue4 | |||
|- | |||
| SetINISetting | |||
| SetINI | |||
| | |||
| False | |||
| sININame, sINIValue | |||
|- | |||
| SetLightingPasses | |||
| SLP | |||
| 4 (0/1) values. amb|diff|tex|spec ex: 1010 | |||
| False | |||
| sBitFlag | |||
|- | |||
| SetSkyParam | |||
| SSP | |||
| Sets various values for the sky | |||
| False | |||
| fValue1, fValue2 | |||
|- | |||
| SetSTBBColorConstants | |||
| sscc | |||
| Show speedtree billboard color tweak constants. | |||
| False | |||
| fValue1, fValue2, fValue3, fValue4 | |||
|- | |||
| SetTargetRefraction | |||
| str | |||
| Sets the refractive value of the target | |||
| False | |||
| fValue | |||
|- | |||
| SetTargetRefractionFire | |||
| strf | |||
| Sets the refractive fire value of the target | |||
| False | |||
| fValue1, iValue2 | |||
|- | |||
| SetTreeMipmapBias | |||
| stmb | |||
| Set mipmap LOD bias values for tree billboards. | |||
| False | |||
| fValue1, fValue2 | |||
|- | |||
| SexChange | |||
| | |||
| Selected npc male become female or female becomes male. | |||
| False | |||
| | |||
|- | |||
| Show | |||
| TST | |||
| Show values of script variables: show gamedayspassed | |||
| False | |||
| VarName | |||
|- | |||
| Show1stPerson | |||
| S1ST | |||
| Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both. | |||
| False | |||
| | |||
|- | |||
| ShowAnim | |||
| SA | |||
| Show Animation and Actor status. | |||
| True | |||
| | |||
|- | |||
| ShowFullQuestLog | |||
| SFQL | |||
| Show all log entries for a single quest | |||
| False | |||
| QuestID | |||
|- | |||
| ShowHeadTrackTarget | |||
| SHeadT | |||
| Show the head track target if set from look function | |||
| True | |||
| | |||
|- | |||
| ShowPivot | |||
| SP | |||
| Puts a temporary yellow plus at the pivot point of the selected reference. | |||
| True | |||
| | |||
|- | |||
| ShowQuestLog | |||
| SQL | |||
| Show Quest Log. Optional flag: 0=current quests, 1=completed quests | |||
| False | |||
| bShowCompleted | |||
|- | |||
| ShowQuests | |||
| SQ | |||
| List quests. | |||
| False | |||
| | |||
|- | |||
| ShowQuestTargets | |||
| SQT | |||
| Show current quest targets | |||
| False | |||
| | |||
|- | |||
| ShowQuestVars | |||
| SQV | |||
| Show quest variables. [svq QuestID] | |||
| False | |||
| QuestID | |||
|- | |||
| ShowRenderPasses | |||
| srp | |||
| display render passes for the next frame | |||
| False | |||
| | |||
|- | |||
| ShowScenegraph | |||
| SSG | |||
| Create a window with the full game scene graph. | |||
| False | |||
| | |||
|- | |||
| ShowSubSpaces | |||
| sss | |||
| Temporarily displays subspaces. | |||
| False | |||
| | |||
|- | |||
| ShowSubtitle | |||
| | |||
| show all dialog subtitles (1 shows always,0 hides always) | |||
| False | |||
| bFlag | |||
|- | |||
| ShowVars | |||
| SV | |||
| Show variables on object. [player->sv] | |||
| True | |||
| | |||
|- | |||
| ShowWhoDetectsPlayer | |||
| SWDP | |||
| Show who detects the player | |||
| False | |||
| | |||
|- | |||
| SpeakSound | |||
| | |||
| | |||
| True | |||
| Filename, iEmotion, iEmotionValue | |||
|- | |||
| StartAllQuests | |||
| saq | |||
| Starts all quests | |||
| False | |||
| | |||
|- | |||
| TestAllCells | |||
| TAC | |||
| Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world) | |||
| False | |||
| iValue | |||
|- | |||
| TestCode | |||
| | |||
| | |||
| False | |||
| | |||
|- | |||
| TestLocalMap | |||
| tlm | |||
| Simulates the local map. (1 or 0 for FOW on or off) | |||
| False | |||
| iValue | |||
|- | |||
| TestSeenData | |||
| tsd | |||
| Visually displays the current seen data | |||
| False | |||
| | |||
|- | |||
| ToggleAI | |||
| TAI | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleAiSchedules | |||
| TAIS | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleBorders | |||
| TB | |||
| Show border lines for each cell. | |||
| False | |||
| | |||
|- | |||
| ToggleCastShadows | |||
| tsh | |||
| | |||
| False | |||
| iShadowType | |||
|- | |||
| ToggleCellNode | |||
| TCN | |||
| Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active | |||
| False | |||
| iValue | |||
|- | |||
| ToggleCharControllerShape | |||
| TCCS | |||
| Toggle char controller shape type. | |||
| False | |||
| | |||
|- | |||
| ToggleCollision | |||
| TCL | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleCollisionGeometry | |||
| TCG | |||
| Show collision geometry. | |||
| False | |||
| | |||
|- | |||
| ToggleCombatAI | |||
| tcai | |||
| Toggles ALL Combat AI | |||
| False | |||
| | |||
|- | |||
| ToggleCombatStats | |||
| TCS | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleConversations | |||
| TCONV | |||
| Toggle conversation stats | |||
| False | |||
| | |||
|- | |||
| ToggleDebugText | |||
| TDT | |||
| Shows framerate(FPS) and debug numbers on the screen. | |||
| False | |||
| | |||
|- | |||
| ToggleDetection | |||
| TDETECT | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleDetectionStats | |||
| tds | |||
| Show the detection stats of the current seletected Ref. | |||
| False | |||
| | |||
|- | |||
| ToggleEmotions | |||
| temo | |||
| Toggle NPC facial emotions. | |||
| False | |||
| | |||
|- | |||
| ToggleFlyCam | |||
| tfc | |||
| Toggles the Free Fly camera (UFO cam). | |||
| False | |||
| | |||
|- | |||
| ToggleFogOfWar | |||
| TFOW | |||
| Turns fog of war on or off. | |||
| False | |||
| | |||
|- | |||
| ToggleFullHelp | |||
| TFH | |||
| Toggle Full Help | |||
| False | |||
| | |||
|- | |||
| ToggleGodMode | |||
| TGM | |||
| Toggle God mode | |||
| False | |||
| | |||
|- | |||
| ToggleGrass | |||
| TG | |||
| Toggle grass display. | |||
| False | |||
| | |||
|- | |||
| ToggleGrassUpdate | |||
| TGU | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleHDRDebug | |||
| THD | |||
| Toggles HDR debug textures. | |||
| False | |||
| | |||
|- | |||
| ToggleHighProcess | |||
| THIGHPROCESS | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleLeaves | |||
| TLV | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleLiteBrite | |||
| tlb | |||
| Toggles lite brite render mode. | |||
| False | |||
| | |||
|- | |||
| ToggleLODLand | |||
| TLL | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleLowProcess | |||
| TLOWPROCESS | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleMagicStats | |||
| TMS | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleMapMarkers | |||
| tmm | |||
| Toggle map markers (1 shows all, 0 hides all). | |||
| False | |||
| iValue | |||
|- | |||
| ToggleMaterialGeometry | |||
| TMG | |||
| Show material geometry. | |||
| False | |||
| | |||
|- | |||
| ToggleMenus | |||
| TM | |||
| Hide all the menus. Used for taking screen shots. | |||
| False | |||
| | |||
|- | |||
| ToggleMiddleHighProcess | |||
| TMHIGHPROCESS | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleMiddleLowProcess | |||
| TMLOWPROCESS | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleOcclusion | |||
| tocc | |||
| toggle occlusion query for geometry | |||
| False | |||
| | |||
|- | |||
| TogglePathGrid | |||
| TPG | |||
| Toggle blocked display. | |||
| False | |||
| | |||
|- | |||
| TogglePathLine | |||
| TPL | |||
| Toggle path display. | |||
| False | |||
| | |||
|- | |||
| ToggleRefractionDebug | |||
| trd | |||
| Toggles refraction debug render texture | |||
| False | |||
| | |||
|- | |||
| ToggleSafeZone | |||
| TSZ | |||
| Display the television 85% safe zone | |||
| False | |||
| | |||
|- | |||
| ToggleScripts | |||
| TSCR | |||
| Turn Script processing on/off | |||
| False | |||
| | |||
|- | |||
| ToggleShadowVolumes | |||
| TSV | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleSky | |||
| TS | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleTrees | |||
| TT | |||
| Turn trees on/off | |||
| False | |||
| | |||
|- | |||
| ToggleWaterRadius | |||
| TWR | |||
| | |||
| False | |||
| | |||
|- | |||
| ToggleWaterSystem | |||
| TWS | |||
| Toggles the water system | |||
| False | |||
| | |||
|- | |||
| ToggleWireframe | |||
| TWF | |||
| Show the world as wireframe. | |||
| False | |||
| | |||
|- | |||
| Verbose | |||
| VERBOSE | |||
| Toggle verbose combat/AI messages | |||
| False | |||
| | |||
|- | |||
| WaterDeepColor | |||
| deep | |||
| Modifies water deep color | |||
| False | |||
| iValue1, iValue2, iValue3 | |||
|- | |||
| WaterReflectionColor | |||
| refl | |||
| Modifies water reflection color | |||
| False | |||
| iValue1, iValue2, iValue3 | |||
|- | |||
| WaterShallowColor | |||
| shallow | |||
| Modifies water shallow color | |||
| False | |||
| iValue1, iValue2, iValue3 | |||
|} | |||
[[Category:Scripting]] | [[Category:Scripting]] | ||
[[Category:Function Types]] | [[Category:Function Types]] |