Difference between revisions of "Key input"

Jump to navigation Jump to search
176 bytes added ,  07:36, 25 July 2006
no edit summary
imported>DragoonWraith
imported>Cid88
Line 6: Line 6:
short switch
short switch
float timer
float timer
 
/index.php?showtopic=511998&view=findpost
Begin GameMode
Begin GameMode


Line 40: Line 40:
::That should work perfectly, thank you. As for dual swords.. I needed that too, but just planned to make sword #2 a shield (yet in the story they are both used as sheilds/weapons as needed...). If you come up with anything let me know. :) --[[User:Bky|Bky]] 17:45, 30 May 2006 (EDT)
::That should work perfectly, thank you. As for dual swords.. I needed that too, but just planned to make sword #2 a shield (yet in the story they are both used as sheilds/weapons as needed...). If you come up with anything let me know. :) --[[User:Bky|Bky]] 17:45, 30 May 2006 (EDT)


::With the new script extender, you can easily detect key presses.
http://www.elderscrolls.com/forums&p=7408689
--[[User:Cid88|Cid88]]
[[Category: Useful Code]]
[[Category: Useful Code]]
[[Category: Solutions]]
[[Category: Solutions]]
Anonymous user

Navigation menu