Difference between revisions of "Category:Creatures"

Jump to navigation Jump to search
138 bytes removed ,  10:16, 14 November 2008
Moved Essential notes to Flag section
imported>Relax and Play
imported>Haama
(Moved Essential notes to Flag section)
Line 73: Line 73:
|-
|-
|Essential
|Essential
|Creature cannot be killed.
|No effect (creature can still be killed). Body can be looted after death.
|-
|-
|No Left Arm
|No Left Arm
Line 104: Line 104:


The reason behind this is the naming convention that the game requires to be followed; in the case of block animations, the name for block animations must be ''block.kf'' and ''blockhit.kf''. Mudcrabs, Goblins, and Skeletons all have appropriately named block animations, while Clannfears do not, meaning unless one knows how to configure the game's animation system, they will never block.
The reason behind this is the naming convention that the game requires to be followed; in the case of block animations, the name for block animations must be ''block.kf'' and ''blockhit.kf''. Mudcrabs, Goblins, and Skeletons all have appropriately named block animations, while Clannfears do not, meaning unless one knows how to configure the game's animation system, they will never block.
*Even if a creature is essential, the game will still give the loot menu, as the game was not designed to support essential creatures. (Does not appear to harmfully change gameplay.)




Anonymous user

Navigation menu