Difference between revisions of "MessageBox Tutorial"
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→Intro: Rewrite
imported>Haama m (→GetButtonPressed: Clarity) |
imported>Haama (→Intro: Rewrite) |
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==Intro==
Most MessageBox mistakes stem from adapting a script that works in some cases, but not in more complex situations. To prevent this, this tutorial will
Note that there are 4 mediums to attach a menu script to: Activators, Quests, Tokens (Object scripts on items in the player's possession), and Spells (or Magic Effect scripts). This article will focus mainly on activators, but the other methods, their differences, and how to set them up will be discussed on other pages (coming soon). Activators are the focus as they are easier to use in most situations (see here for the reasons, but it's suggested to read through the article first).
===In the middle of being rewritten===
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