Difference between revisions of "MessageBox Tutorial"
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→Activator Script: Reset info added
imported>Haama (→Activator Disadvantages: Examples and Explanations) |
imported>Haama (→Activator Script: Reset info added) |
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Short Choosing
Short Choice
short Reset
Begin onActivate
Set Choosing to -1
Set Reset to 1
If (GetInSameCell player == 0) ;always keep it near the player
MoveTo player
Begin GameMode
If (Choosing == 0) ;meaning it shouldn't be running
If Reset
;Add anything that needs to be re-initialized,
; or that you changed in the onActivate block that needs to be reset
Set Reset to 0
Endif
If (GetInSameCell YourXMarker == 0)
MoveTo YourXMarker
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