Difference between revisions of "MessageBox Tutorial"
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→Activator Disadvantages: Note on moving the activator away
imported>Haama (→Activator Script: Reset info added) |
imported>Haama (→Activator Disadvantages: Note on moving the activator away) |
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endif | endif | ||
...</pre> | ...</pre> | ||
Note that the activator will be moved away from the player regardless of needing to be reset. When it's not in use, it should be moved away to prevent unnecessary '''if''' tests on the activator from running (''if (Choosing == 0)'', ''If Reset''). | |||
===What you'll need=== | ===What you'll need=== |