Difference between revisions of "MessageBox Tutorial"
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Fixed the category links
imported>Haama (→Activator Script: That should be the last return) |
imported>Haama m (Fixed the category links) |
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* There's a clear beginning to it ([[OnActivate]], unlike quests)
* It's easy and fast to start (harder for a quest)
* Tokens can randomly cause CTDs when removed (unless you wait for 5 frames first, and may cause [[:Category:Tidbits#Tokens_lead_to_crashes.3F|other problems]] upon removal)
* Spells are difficult to manage
** Spells will only run in GameMode
endif
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* They can run even when not around the player (though only for a single frame, but enough to cause [[:Category:Tidbits#When_do_remote_activators_run.3F|problems]]).
** This requires a bit of extra coding, to prevent them from doing something unexpected.
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