Difference between revisions of "MessageBox Tutorial"
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→Activator Disadvantages: Rearranging
imported>Haama m (Fixed the category links) |
imported>Haama (→Activator Disadvantages: Rearranging) |
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* They need to be [[Loaded]], or moved to the player's cell, to use effectively | * They need to be [[Loaded]], or moved to the player's cell, to use effectively | ||
** This requires extra coding, to keep them around the player, and move them back when finished. | ** This requires extra coding, to keep them around the player, and move them back when finished. | ||
* They can run even when not around the player (though only for a single frame, but enough to cause [[:Category:Tidbits#When_do_remote_activators_run.3F|problems]]). | * They can run even when not around the player (though only for a single frame, but enough to cause [[:Category:Tidbits#When_do_remote_activators_run.3F|problems]]). | ||
** This requires a bit of extra coding, to prevent them from doing something unexpected. | ** This requires a bit of extra coding, to prevent them from doing something unexpected. | ||
===What you'll need=== | ===What you'll need=== |