Difference between revisions of "Movement Game Settings"
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Added Creature walk speed, not on weight cap
imported>ABO |
imported>JRoush (Added Creature walk speed, not on weight cap) |
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==Walking== | ==Walking== | ||
The basic walking speed is different depending on whether or not you have a weapon drawn. Note having fists ready counts as having a weapon drawn. Without a weapon drawn it is | The basic walking speed is different depending on whether or not you have a weapon drawn. Note having fists ready counts as having a weapon drawn. Without a weapon drawn it is: | ||
WalkSpeed = (fMoveCharWalkMin + (fMoveCharWalkMax - fMoveCharWalkMin)* speed/100) * | WalkSpeed = (fMoveCharWalkMin + (fMoveCharWalkMax - fMoveCharWalkMin)* speed/100) * | ||
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(fMoveWeightMin + WornWeight)/(fMoveWeightMax - fMoveWeightMin) | (fMoveWeightMin + WornWeight)/(fMoveWeightMax - fMoveWeightMin) | ||
With a weapon drawn it is | With a weapon drawn it is: | ||
WalkSpeed = (fMoveCharWalkMin + (fMoveCharWalkMax - fMoveCharWalkMin)* speed/100) * | WalkSpeed = (fMoveCharWalkMin + (fMoveCharWalkMax - fMoveCharWalkMin)* speed/100) * | ||
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(fMoveWeightMin + WornWeight)/(fMoveWeightMax - fMoveWeightMin) | (fMoveWeightMin + WornWeight)/(fMoveWeightMax - fMoveWeightMin) | ||
For Creatures, the formula is: | |||
WalkSpeed = (fMoveCreatureWalkMin + (fMoveCreatureWalkMax - fMoveCreatureWalkMin)* speed/100) * | |||
EncumbranceMultiplier * HeightScale | |||
EncumbranceMultiplier = 1 - fMoveEncumEffect * | |||
(fMoveWeightMin + WornWeight)/(fMoveWeightMax - fMoveWeightMin) | |||
Two notes: (1) 'WornWeight' is capped so it can't be greater than fMoveWeightMax, and (2) the default fMoveWeightMin is 0.0 which reduces this formula to something sensible looking. | |||
HeightScale is the product of the character's race/gender Height value, and any SetScale values which may be affecting the character. See [http://www.uesp.net/wiki/Oblivion:Races UESP: Races] for Height values for each race/gender combination. | HeightScale is the product of the character's race/gender Height value, and any SetScale values which may be affecting the character. See [http://www.uesp.net/wiki/Oblivion:Races UESP: Races] for Height values for each race/gender combination. |