Difference between revisions of "Category:Factions"

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imported>Bnesmith
 
imported>DrunkDwarf
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*'''Hidden from PC:''' If this box is checked, the faction never appears on the player's sheet, even if he is a member.
*'''Hidden from PC:''' If this box is checked, the faction never appears on the player's sheet, even if he is a member.
*'''Special Combat:''' ?
*'''Special Combat:''' ?
*'''Evil:''' If this box is checked, the faction is considered evil. An NPC that belongs only to evil factions is not protected by the laws of Cryodiil. Any crime committed against an evil NPC does not create bounty. The player can steal from or murder such NPCs with impunity. If an NPC belongs to both evil and non-evil factions, crimes committed against him will generate bounty.
*'''Evil:''' If this box is checked, the faction is considered evil. An NPC that belongs only to evil factions is not protected by the laws of Cyrodiil. Any crime committed against an evil NPC does not create bounty. The player can steal from or murder such NPCs with impunity. If an NPC belongs to both evil and non-evil factions, crimes committed against him will generate bounty.
*'''Rank Data:''' Each rank in the faction has a title for both male and female members. Membership in a faction assumes rank zero. The Rank Insignia is the icon for that rank.
*'''Rank Data:''' Each rank in the faction has a title for both male and female members. Membership in a faction assumes rank zero. The Rank Insignia is the icon for that rank.
*'''Interaction Relations:''' The disposition modifiers for other factions are listed here. The modifer is per rank. For example, if the modifier is +5, and an NPC is rank three in the faction, he has a +15 disposition modifier.
*'''Interaction Relations:''' The disposition modifiers for other factions are listed here. The modifer is per rank. For example, if the modifier is +5, and an NPC is rank three in the faction, he has a +15 disposition modifier.
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