[dismiss]
This wiki is a copy of the original Oblivion CS wiki created and maintained by the UESP.net. See CSwiki:Copy Notice for more info.
Difference between revisions of "Scripting Tutorial: Summoned Creatures"
Jump to navigation
Jump to search
Scripting Tutorial: Summoned Creatures (edit)
Revision as of 01:43, 13 June 2008
, 01:43, 13 June 2008no edit summary
imported>Gdarknight (Scripting Tutorial for custom Summoned Creatures) |
imported>Gdarknight |
||
Line 177: | Line 177: | ||
====Find the Form ID==== | ====Find the Form ID==== | ||
Go to the top of the spell list and find the "Count" column. Directly to the left of this column, you should see a double column line instead of the usual single line. Click and drag the right line of these double lines to the right to expand the "[[FormID]]" column. Now, scroll down and find the spell you just added. Write down the number in the Form Id column. It should look something like "01000ED9". (but may not be exactly that) | Go to the top of the spell list and find the "Count" column. Directly to the left of this column, you should see a double column line instead of the usual single line. Click and drag the right line of these double lines to the right to expand the "[[FormID]]" column. Now, scroll down and find the spell you just added. Write down the number in the Form Id column. It should look something like "01000ED9". (but may not be exactly that) | ||
===Save=== | ====Save==== | ||
This is important! | This is important! | ||
Choose File->Save from the menubar. If you were editing a new plugin, you will be prompted for a filename. Choose something memorable like "'''''Summon Rat Spell'''''". | Choose File->Save from the menubar. If you were editing a new plugin, you will be prompted for a filename. Choose something memorable like "'''''Summon Rat Spell'''''". | ||
===Testing=== | ====Testing==== | ||
Go ahead and start Oblivion up. When the launcher comes up, click on the "Data Files" button. Make sure that "Oblivion.esm" and the filename you chose earlier are the only entries checked. Click "OK" | Go ahead and start Oblivion up. When the launcher comes up, click on the "Data Files" button. Make sure that "Oblivion.esm" and the filename you chose earlier are the only entries checked. Click "OK" | ||