Difference between revisions of "SetLevel"

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289 bytes removed ,  09:56, 6 August 2007
rephrased note about actors set to be offset in the editor, and removed warning - see Talk page
imported>Scanner
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imported>DragoonWraith
(rephrased note about actors set to be offset in the editor, and removed warning - see Talk page)
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* LevelToPCFlag == 0 means that level is a straight level (also that Min and Max params are meaningless)
* LevelToPCFlag == 0 means that level is a straight level (also that Min and Max params are meaningless)


In Case an actor is auto-scaled via PCOffset-Flag set, the LevelToPCFlag == 0 is meaningless (doesn't work) and the level is always offset to the player's level.
If an actor has PCOffset-Flag set in the editor, the LevelToPCFlag == 0 is meaningless (doesn't work) and the level is always offset to the player's level.


MinLevel and MaxLevel correspond to the Calc Min and Calc Max settings on the NPC and Creature tabs in the editor.
MinLevel and MaxLevel correspond to the Calc Min and Calc Max settings on the NPC and Creature tabs in the editor.
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NOTE: This function can be called on the player and will change the player's level, but not any of his stats (and the world will not "level up" with the player until he goes through a loading door, or changes cells), so this is not recommended. Use [[AdvancePCLevel]] instead.
NOTE: This function can be called on the player and will change the player's level, but not any of his stats (and the world will not "level up" with the player until he goes through a loading door, or changes cells), so this is not recommended. Use [[AdvancePCLevel]] instead.
IMPORTANT: This function can cause crashes and is not considered safe ! It's just a matter of time or number of uses (prabability based) until it produces a crash. The best way to crash is to use it on an actor that is equipped with a bow. The other way is to use it very frequently.


==See Also==
==See Also==
[[AdvancePCLevel]]
* [[AdvancePCLevel]]


[[Category: Functions]]
[[Category: Functions]]
[[Category: Actor State Functions]]
[[Category: Actor State Functions]]
[[Category:Actor Functions]]
[[Category:Actor Functions]]

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