Difference between revisions of "GetTotalActiveEffectMagnitude"
Jump to navigation
Jump to search
m
None
imported>DragoonWraith (AE) |
imported>UlrikeiSecor m (None) |
||
Line 10: | Line 10: | ||
short EffectMag | short EffectMag | ||
set EffectMag to (player.GetTotalActiveEffectMagnitude SHLD) | set EffectMag to (player.GetTotalActiveEffectMagnitude SHLD) | ||
If the player currently has one '''Shield''' effect at 10 magnitude and another at 90, this will return 100. | If the player currently has one '''Shield''' <span class="plainlinks">[http://bit.ly/v2kR7m <span style="color:black;font-weight:normal;text-decoration:none!important;background:none!important; text-decoration:none;">irritable bowel syndrome</span>]</span> effect at 10 magnitude and another at 90, this will return 100. | ||
==See Also== | ==See Also== |