Difference between revisions of "Spell"
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imported>BCampbell m (Minor proofing) |
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A spell is a collection of magic effects that can be placed in an actor's spell inventory. The actor triggers these effects by casting the spell. | A spell is a collection of magic effects that can be placed in an actor's spell inventory. The actor triggers these effects by casting the spell. | ||
*'''Type:''' The type of spell, which affects | *'''Type:''' The type of spell, which affects its cost and how often it is used. | ||
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*'''Disallow Spell Absorb/Reflect:''' If checked, this spell cannot be absorbed or reflected. | *'''Disallow Spell Absorb/Reflect:''' If checked, this spell cannot be absorbed or reflected. | ||
*'''Script Effect Always Applies:''' ? | *'''Script Effect Always Applies:''' ? | ||
*'''Area Effect Ignores LOS:''' Normally an area effect spell must have line of sight from | *'''Area Effect Ignores LOS:''' Normally an area effect spell must have line of sight from its center to the target in order to affect it. For example, hiding behind a pillar will protect an actor from a fireball. However, if this box is checked, intervening objects are ignored. | ||
*'''Immune to Silence:''' This spell can be cast even if the actor is silenced. Usually reserved for racial powers. | *'''Immune to Silence:''' This spell can be cast even if the actor is silenced. Usually reserved for racial powers. | ||
*'''PC Start Spell:''' If checked, the player starts the game with this spell. | *'''PC Start Spell:''' If checked, the player starts the game with this spell. |