This wiki is a copy of the original Oblivion CS wiki created and maintained by the UESP.net. See CSwiki:Copy Notice for more info.

Difference between revisions of "Weapon"

Jump to navigation Jump to search
53 bytes added ,  19:28, 10 July 2007
Added reference to fPowerAttackDelay for attack speed formulas.
imported>Scruggs
(Thanks for that contribution. Really.)
imported>ABO
(Added reference to fPowerAttackDelay for attack speed formulas.)
Line 32: Line 32:
*'''Health:''' The amount of wear and tear the weapon can take before breaking. Weapons with reduced health do less damage.
*'''Health:''' The amount of wear and tear the weapon can take before breaking. Weapons with reduced health do less damage.
*'''Reach:''' How far from the model the weapon can reach and do damage. This field is not used for bows.
*'''Reach:''' How far from the model the weapon can reach and do damage. This field is not used for bows.
*'''Speed:''' A measure of how long it take to make one normal attack. Numbers less than one mean a slow weapon that attacks slowly. Numbers greater than one mean a fast weapon that attacks rapidly.
*'''Speed:''' A measure of how long it take to make one normal attack. Numbers less than one mean a slow weapon that attacks slowly. Numbers greater than one mean a fast weapon that attacks rapidly. See [[fPowerAttackDelay]] for attack speed formulas.
*'''Damage:''' The base damage for the weapon. In the case of bows, this value is added to the Damage value of the arrow to make a final damage value.
*'''Damage:''' The base damage for the weapon. In the case of bows, this value is added to the Damage value of the arrow to make a final damage value.




[[Category:Items]]
[[Category:Items]]
Anonymous user

Navigation menu