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Difference between revisions of "Weapon"
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Added reference to fPowerAttackDelay for attack speed formulas.
imported>Scruggs (Thanks for that contribution. Really.) |
imported>ABO (Added reference to fPowerAttackDelay for attack speed formulas.) |
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*'''Health:''' The amount of wear and tear the weapon can take before breaking. Weapons with reduced health do less damage. | *'''Health:''' The amount of wear and tear the weapon can take before breaking. Weapons with reduced health do less damage. | ||
*'''Reach:''' How far from the model the weapon can reach and do damage. This field is not used for bows. | *'''Reach:''' How far from the model the weapon can reach and do damage. This field is not used for bows. | ||
*'''Speed:''' A measure of how long it take to make one normal attack. Numbers less than one mean a slow weapon that attacks slowly. Numbers greater than one mean a fast weapon that attacks rapidly. | *'''Speed:''' A measure of how long it take to make one normal attack. Numbers less than one mean a slow weapon that attacks slowly. Numbers greater than one mean a fast weapon that attacks rapidly. See [[fPowerAttackDelay]] for attack speed formulas. | ||
*'''Damage:''' The base damage for the weapon. In the case of bows, this value is added to the Damage value of the arrow to make a final damage value. | *'''Damage:''' The base damage for the weapon. In the case of bows, this value is added to the Damage value of the arrow to make a final damage value. | ||
[[Category:Items]] | [[Category:Items]] |