Difference between revisions of "Category:Oblivion Script Extender"

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imported>Scruggs
(add team email, update description to 0018 (yeah almost in time for 0019))
imported>DragoonWraith
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(ianpatt, behippo, and scruggsywuggsy the ferret)
(ianpatt, behippo, and scruggsywuggsy the ferret)


Additional contributions from Timeslip, The J, DragoonWraith, SkyRanger-1, and badhair.
Additional contributions from Timeslip, The J, DragoonWraith, SkyRanger-1, badhair, and JRoush.


The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It doesn't make any modifications to oblivion.exe, TESConstructionSet.exe, or any other files in your oblivion install, so don't worry about permanent side effects. It is compatible with the 1.2.0.416 Oblivion patch, as well as the 1.2 version of the Construction Set. Versions of Oblivion downloaded via Steam are supported as well.
The Oblivion Script Extender, or OBSE for short, is a modder's resource that expands the scripting capabilities of Oblivion. It doesn't make any modifications to oblivion.exe, TESConstructionSet.exe, or any other files in your oblivion install, so don't worry about permanent side effects. It is compatible with the 1.2.0.416 Oblivion patch, as well as the 1.2 version of the Construction Set. Versions of Oblivion downloaded via Steam are supported as well.


IMPORTANT: Please note that scripts compiled with OBSE v0018 require the user to be running v0018, even if no 0018 commands are used.
IMPORTANT: Please note that scripts compiled with OBSE v0018 or greater require the user to be running v0018 (or greater), even if no 0018 commands are used.
 
This release adds:
*User-defined functions
*Class functions
*GetUserTime
*GetCreatureModelPaths
*Get/SetSkillGoverningAttribute
*Get/SetPlayerBirthsign
*GetMapMenuMarkerName/Ref
*GetActiveEffectCodes/Casters
*GetCurrentRegions
*SetPackageTarget
*Special animation functions
*GetLeveledSpells
*GetDescription
*sv_Split
*Array resizing, insertion, and list creation functions
*Get/SetGameDifficulty
*Set/ModCurrentCharge
*Door teleport functions
*Cell reset functions
*GetTelekinesisRef
*GetActorPackages
*AI package functions
*combat style flag functions
*GetWaterShader
*Commands for generating local map files
*Commands for manipulating player skill use and experience
*various miscellaneous functions, bug-fixes, and optimizations
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!style="background:#ffdead;border-bottom:1px solid;" | Discussion
!style="background:#ffdead;border-bottom:1px solid;" | Discussion
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
[http://forums.bethsoft.com/index.php?/topic/1102867-relz-oblivion-script-extender-obse-0018/ Release thread on The Elder Scrolls Forums]
[http://forums.bethsoft.com/index.php?/topic/1109330-relz-oblivion-script-extender-obse-0018/ Release thread on The Elder Scrolls Forums]
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!style="background:#ffdead;border-bottom:1px solid;" | Direct Download (Silverlock)
!style="background:#ffdead;border-bottom:1px solid;" | Direct Download (Silverlock)
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|  
[http://obse.silverlock.org/download/obse_0017a.zip Click here to download]
[http://obse.silverlock.org/download/obse_0018.zip Click here to download]
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!style="background:#ffdead;border-bottom:1px solid;" | v0019 Veta Download (Silverlock)
|style="background:#ffeded;border-bottom:1px solid;" colspan="2"|
[http://obse.silverlock.org/beta/obse_0019_beta.zip Click here to download]
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