Difference between revisions of "Category:Oblivion XML"
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XML is a general syntax - the meaning of specific elements depends entirely on the program parsing the file. | XML is a general syntax - the meaning of specific elements depends entirely on the program parsing the file. | ||
The elements recognized by the Oblivion parser can be divided into three basic categories. [[Menu Element|"Menu" Elements]] define actual objects in the menu, such as buttons or text. [[ | The elements recognized by the Oblivion parser can be divided into three basic categories. [[Menu Element|"Menu" Elements]] define actual objects in the menu, such as buttons or text. [[Property Element|"Property Elements"]] are always children of Menu Elements, evaluated by Oblivion to parameters like the position or color of their parent. [[Operator Element|"Operator" Elements]] are always the children of Value Elements, which Oblivion uses to construct algebraic expressions for the value of their parent. | ||
Oblivion only recognizes three element [[Traits]]: "name", "src", and "trait". | Oblivion only recognizes three element [[Traits]]: "name", "src", and "trait". |