Difference between revisions of "Talk:Activate"

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456 bytes added ,  09:54, 13 July 2007
Kkulmann appears to be offering a lot of incorrect information...
imported>Tegid
(Reference corruption on chained Activates?)
imported>DragoonWraith
(Kkulmann appears to be offering a lot of incorrect information...)
Line 1: Line 1:
Is it just me, or is a ''lot'' of Kkuhlmann's information here wrong? Activate blocks are done when called, not later, correct?<br />
[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 10:54, 13 July 2007 (EDT)
== Syntax Question ==
This page is unclear, does player.Activate doorID mean the player activates the door, or the door activates the player?
This page is unclear, does player.Activate doorID mean the player activates the door, or the door activates the player?


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