Difference between revisions of "Talk:Activate"

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479 bytes added ,  18:00, 1 February 2008
imported>DragoonWraith
imported>Waruddar
Line 82: Line 82:
:Well, that's bizarre. Good find... I have no idea why that would be.
:Well, that's bizarre. Good find... I have no idea why that would be.
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 16:15, 1 February 2008 (EST)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 16:15, 1 February 2008 (EST)
::My best guess would be that the absence of the flag is actually telling the engine not to parse the ExtraData (stolen status, scripts, item health, etc) on the item.  If it doesn't read that data, then the engine doesn't know to run any scripts or that you already stole the item.  Then again, in order to erroneously increment the theft count, it has to read some part of that data to know that it was stolen at all. --[[User:Waruddar|Waruddar]] 18:00, 1 February 2008 (EST)
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