Difference between revisions of "Talk:Activate"

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420 bytes added ,  18:17, 1 February 2008
imported>Waruddar
imported>DragoonWraith
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::My best guess would be that the absence of the flag is actually telling the engine not to parse the ExtraData (stolen status, scripts, item health, etc) on the item.  If it doesn't read that data, then the engine doesn't know to run any scripts or that you already stole the item.  Then again, in order to erroneously increment the theft count, it has to read some part of that data to know that it was stolen at all. --[[User:Waruddar|Waruddar]] 18:00, 1 February 2008 (EST)
::My best guess would be that the absence of the flag is actually telling the engine not to parse the ExtraData (stolen status, scripts, item health, etc) on the item.  If it doesn't read that data, then the engine doesn't know to run any scripts or that you already stole the item.  Then again, in order to erroneously increment the theft count, it has to read some part of that data to know that it was stolen at all. --[[User:Waruddar|Waruddar]] 18:00, 1 February 2008 (EST)
:::But then the engine wouldn't know that the item was stolen in the first place, since that's also ExtraData, no?
:::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 18:17, 1 February 2008 (EST)

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