Difference between revisions of "Talk:Begin"
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Comment to "Note on operators"
imported>GreyWanderer |
imported>JOG (Comment to "Note on operators") |
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-- [[User:GreyWanderer|Grey]]: Note that it is yet to be found out if the game will run several blocks of the '''exact''' same type. This could be useful for long scripts that require a certain order in which elements should be executed; probably in combination with [[return]]. Also there probably some block types accessing information that cannot otherwisely be attained, i.e. through if-condition(s). | -- [[User:GreyWanderer|Grey]]: Note that it is yet to be found out if the game will run several blocks of the '''exact''' same type. This could be useful for long scripts that require a certain order in which elements should be executed; probably in combination with [[return]]. Also there probably some block types accessing information that cannot otherwisely be attained, i.e. through if-condition(s). | ||
==Note on operators== | |||
:Also note that when using valid block types you are also allowed to use operators as part of the Begin command. Whether it makes sense or not depends on the particular situation. | |||
I took the liberty of removing this evidently wrong information. | |||
Here's my analysis: | |||
http://www.elderscrolls.com/forums/index.php?showtopic=381945&st=0&p=5742828&#entry5742828 | |||
--[[User:JOG|JOG]] 14:47, 17 April 2006 (EDT) |