Difference between revisions of "Talk:Begin"

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255 bytes added ,  13:50, 17 April 2006
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imported>JOG
(Comment to "Note on operators")
imported>Kkuhlmann
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-- [[User:GreyWanderer|Grey]]:  Note that it is yet to be found out if the game will run several blocks of the '''exact''' same type. This could be useful for long scripts that require a certain order in which elements should be executed; probably in combination with [[return]]. Also there probably some block types accessing information that cannot otherwisely be attained, i.e. through if-condition(s).
-- [[User:GreyWanderer|Grey]]:  Note that it is yet to be found out if the game will run several blocks of the '''exact''' same type. This could be useful for long scripts that require a certain order in which elements should be executed; probably in combination with [[return]]. Also there probably some block types accessing information that cannot otherwisely be attained, i.e. through if-condition(s).


:--[[User:Kkuhlmann|Kkuhlmann]] 14:50, 17 April 2006 (EDT): Using multiple duplicate block types should work just fine. Block flags are not cleared until the script is finished processing, so multiple blocks (i.e. two OnAdd blocks) should work just fine.


==Note on operators==
==Note on operators==
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