Difference between revisions of "Talk:Detect If Current Cell Is Wilderness Cell"
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Talk:Detect If Current Cell Is Wilderness Cell (edit)
Revision as of 01:41, 3 September 2010
, 01:41, 3 September 2010→Possibility for Mod Conflict?
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== Possibility for Mod Conflict? == | == Possibility for Mod Conflict? == | ||
I currently created 3 new cells to make my companion say specific things when in specific parts of the world. These cells are named 'Chapel', 'Inn', and 'Lodge' to encompass all Chapel, Inn, and Lodge interior cells in Tamriel. I'm worried that it may conflict with mods who do the same. If two cells are named the same from different mods will it conflict? And is there a better way to do this short of defining each single cell where in a lengthy OR list? | I currently created 3 new cells to make my companion say specific things when in specific parts of the world. These cells are named 'Chapel', 'Inn', and 'Lodge' to encompass all Chapel, Inn, and Lodge interior cells in Tamriel. I'm worried that it may conflict with mods who do the same. If two cells are named the same from different mods will it conflict? And is there a better way to do this short of defining each single cell where in a lengthy OR list? --[[User:S14|S14]] 02:41, 3 September 2010 (EDT) |