Difference between revisions of "Talk:FQuestDelayTime"

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186 bytes added ,  11:38, 12 August 2011
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imported>DragoonWraith
imported>Mooper
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:Anyway, if you ''do'' have any questions about <tt>fQuestDelayTime</tt>, I'll be happy to answer them. Please sign your comments in Talk pages with <nowiki>~~~~</nowiki> though; that inserts your username and a timestamp, which makes it ''much'' easier to keep track of who has said what.
:Anyway, if you ''do'' have any questions about <tt>fQuestDelayTime</tt>, I'll be happy to answer them. Please sign your comments in Talk pages with <nowiki>~~~~</nowiki> though; that inserts your username and a timestamp, which makes it ''much'' easier to keep track of who has said what.
:[[User:DragoonWraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 23:55, 11 August 2011 (EDT)
:[[User:DragoonWraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 23:55, 11 August 2011 (EDT)
::Wow thanks for answering fast! Well, I know it has to be because if I change "fquestdelaytime" to 1, my bad clipping goes away, but then my mod does not work properly. Please answer.
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