Difference between revisions of "Talk:GetObjectValue"

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733 bytes added ,  14:48, 19 August 2006
Other armor works fine here
imported>Mandrill
imported>JOG
(Other armor works fine here)
Line 8: Line 8:
== Bugged ==
== Bugged ==
I noticed that EVERY armor returns as 1, no matter if they're light or heavy :( --[[User:Mandrill|Mandrill]] 15:40, 19 August 2006 (EDT)
I noticed that EVERY armor returns as 1, no matter if they're light or heavy :( --[[User:Mandrill|Mandrill]] 15:40, 19 August 2006 (EDT)
:Hm... other armor works fine here (I'm in the process of making a sneak-tweaking mod)
if Greaves != player.GetEquippedObject 3        ; Player Changed Lower Body Armor
  set Greaves to player.GetEquippedObject 3
  player.modav sneak GreavesPenalty
  set GreavesPenalty to 0
  if getov 151 Greaves == 1                    ; New armor-type = Heavy?
    set GreavesPenalty to getov 0 Greaves / -2  ; Decrease sneak by 1/2 weight
    player.modav sneak GreavesPenalty
    set GreavesPenalty to -GreavesPenalty
  endif
endif
:When the player equips light greaves, nothing happens, when he equips heavy greaves, his sneak skill is reduced by half the weight of the armor
:[[User:JOG|JOG]] 15:48, 19 August 2006 (EDT)
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