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Difference between revisions of "Category:Textures"

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69 bytes added ,  10:30, 3 February 2008
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(New page: ==Texture Maps== A texture is a 2D image wrapped around a mesh according to the UV map. Texture is often used to reference either the color map or all textures applied to a mesh. Oblivion ...)
 
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==See Also==
==See Also==
*[[:Category:Meshes]]
*[[:Category:Meshes]]
*[[:Category:Tools: Meshes and Textures|Tools: Meshes and Textures]]


[[Category:Graphics]]
[[Category:Graphics]]
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