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Difference between revisions of "Category:Tidbits"

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173 bytes added ,  13:02, 27 July 2007
imported>Haama
(Created)
 
imported>Haama
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[http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=726200&view=findpost&p=10594072]. Note in the last post that Supreme Magicka is undergoing a testing period to see if removing the token system does prevent crashes.
[http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=726200&view=findpost&p=10594072]. Note in the last post that Supreme Magicka is undergoing a testing period to see if removing the token system does prevent crashes.
*RemoveMe alternative: The tokens use [[RemoveMe]] when the creature becomes a corpse, and crashes tend to happen when the player re-enters a room with many corpses ([http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=726200&view=findpost&p=10555835]). It's also known that using RemoveMe shortly after adding the item to a container may cause crashes. Maybe using RemoveMe immediately after the player enters the cell also causes a crash? If so, a counter should be used, starting in the [[onDeath]] block as you would the [[onAdd]] block.
*RemoveMe alternative: The tokens use [[RemoveMe]] when the creature becomes a corpse, and crashes tend to happen when the player re-enters a room with many corpses ([http://www.bethsoft.com/bgsforums/index.php?s=&showtopic=726200&view=findpost&p=10555835]). It's also known that using RemoveMe shortly after adding the item to a container may cause crashes. Maybe using RemoveMe immediately after the player enters the cell also causes a crash? If so, a counter should be used, starting in the [[onDeath]] block as you would the [[onAdd]] block.
===Force Cast and Magicka Use===
[http://www.bethsoft.com/bgsforums/index.php?showtopic=714922 Does forcing an NPC to cast a spell with [[Cast]] also drain their magicka?]
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