Difference between revisions of "Talk:PlaceAtMe"
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As expected, deleteFullActorCopy does not work.
imported>Scruggs (confirmed) |
imported>Gamall (As expected, deleteFullActorCopy does not work.) |
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:::I've tested this myself, and Gamall is right - objects created using placeAtMe are not cleaned out of the savegame, whether disabled or not. It doesn't seem to matter how long you wait, or how much traveling you do. For the record, '''deleteFullActorCopy''' has no effect on normal objects. I'm not sure why anyone would expect it to. [[User:Scruggs|Scruggs]] 18:44, 18 July 2006 (EDT) | :::I've tested this myself, and Gamall is right - objects created using placeAtMe are not cleaned out of the savegame, whether disabled or not. It doesn't seem to matter how long you wait, or how much traveling you do. For the record, '''deleteFullActorCopy''' has no effect on normal objects. I'm not sure why anyone would expect it to. [[User:Scruggs|Scruggs]] 18:44, 18 July 2006 (EDT) | ||
::::I've tested deleteFullActorCopy nevertheless. As expected, it does not seem to have any significant effect. So I'm afraid we'll have to stick with MoveTo...[[User:Gamall|Gamall]] 19:24, 18 July 2006 (EDT) |