Difference between revisions of "Talk:PlayMagicShaderVisuals"

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40 bytes removed ,  20:11, 21 June 2008
imported>Dev akm
imported>Dev akm
 
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=Dynamic Items/Equipped Items=
=Dynamic Items/Equipped Items=
Has anyone found a way to make pms work on an equipped item? Or is it limited to working on the parent container (i.e., the player or an NPC, etc.)? --[[User:Dev akm|dev_akm]] 19:45, 20 June 2008 (EDT)
Has anyone found a way to make pms work on an equipped item? Or is it limited to working on the parent container (i.e., the player or an NPC, etc.)? --[[User:Dev akm|dev_akm]] 19:45, 20 June 2008 (EDT)
::On further testing it seems pms does not work on weapons at all, at least when using implicit reference syntax. Next I need to test it on an explicit ref.--[[User:Dev akm|dev_akm]] 12:09, 21 June 2008 (EDT)
::On further testing, it seems pms '''does''' work on weapons when they are placed in a cell, just not in inventory.--[[User:Dev akm|dev_akm]] 21:11, 21 June 2008 (EDT)
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