Difference between revisions of "Talk:PositionCell"

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885 bytes added ,  08:32, 7 September 2008
Cheers Haama
imported>Haama
(→‎Notes discussion: Alrighty then)
imported>Antares
(Cheers Haama)
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::The current note "...would rather use MoveTo" is vague and implies something is wrong with PositionCell. Until someone mentions a specific bug, we'll assume MoveTo and PositionCell are equivalent functions that use different parameters.
::The current note "...would rather use MoveTo" is vague and implies something is wrong with PositionCell. Until someone mentions a specific bug, we'll assume MoveTo and PositionCell are equivalent functions that use different parameters.
::--[[User:Haama|Haama]] 09:18, 7 September 2008 (EDT)
::--[[User:Haama|Haama]] 09:18, 7 September 2008 (EDT)
:::Cheers, all I was trying to point out was that '''PositionCell''' would be the way to go if you didnt want to ''(for whatever reason, who knows what any modder's specific purposes may be)'' register an edit to the destination cell. I believe Bethesda did this with Frostcrag Spire? With the teleport pads to all the mages guilds? Even if they didnt meh, they could have limited the amount of things *changed* that way. I suppose I wasn't exactly as clear as I could have been. You put it quite nicely though. The note also implied that there was pretty much no scenario in which one would favour using '''PositionCell''', as I could think of a situation right off the top of my head I sought to rectify the misleading information. I also realise that ''dirty'' cells aren't an issue, I was simply trying to make a point.
:::--[[User:Antares|Antares]] 09:32, 7 September 2008 (EDT)
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