Difference between revisions of "Talk:Reference Variables"

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449 bytes added ,  10:51, 14 August 2006
quest as a reference? How's that work?
imported>Scruggs
(thanks for the explanation)
imported>DragoonWraith
(quest as a reference? How's that work?)
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:::Thanks. [[User:Scruggs|Scruggs]] 10:45, 20 July 2006 (EDT)
:::Thanks. [[User:Scruggs|Scruggs]] 10:45, 20 July 2006 (EDT)
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[[User:DragoonWraith|<font face="Oblivion,Daedric Runes" size=3>D</font>ragoon <font face="Oblivion,Daedric" size=3>W</font>raith]] [[User_talk:DragoonWraith|<font face="Oblivion,Daedric" size=2>TALK</font>]] 11:51, 14 August 2006 (EDT): JOG, you just added this: "Uninitialized reference variables act as if they referred to the scripted object '''or quest itself'''" - what do you mean? What functions can take a quest as the calling object?

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