Difference between revisions of "Talk:RemoveAllItems"

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555 bytes added ,  14:46, 29 January 2009
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== Unexplained Tripling ==
I have used RemoveAllItems extensively, it was used for the Static Swap Method in the MOD Harvest [Containers]. The Original MOD replace the Vanillia Container with a custom container, which appeared Open/Search/Harvested. The initial scripts, Enabled the custom container, used RemoveAllItems to move the contents of the Vanillia container to the custom one, and then Disabled the Vanillia container. ( There are no issues with Quest Items during this procedure ).
I have used RemoveAllItems extensively, it was used for the Static Swap Method in the MOD Harvest [Containers]. The Original MOD replace the Vanillia Container with a custom container, which appeared Open/Search/Harvested. The initial scripts, Enabled the custom container, used RemoveAllItems to move the contents of the Vanillia container to the custom one, and then Disabled the Vanillia container. ( There are no issues with Quest Items during this procedure ).


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:This has been biting me too...exactly the same tripling behaviour. The containers I'm using do contain leveled lists but they are not marked as respawning in the CS. I'm also not sure that these items are exactly "healthy" because interactively moving them from the container to the players inventory seemed to remove the tripling effect, but I was in a debugging haze of frustration at the time so I'm not entirely sure. Maybe RemoveAllItems behaves strangely if the container has leveled lists?
:This has been biting me too...exactly the same tripling behaviour. The containers I'm using do contain leveled lists but they are not marked as respawning in the CS. I'm also not sure that these items are exactly "healthy" because interactively moving them from the container to the players inventory seemed to remove the tripling effect, but I was in a debugging haze of frustration at the time so I'm not entirely sure. Maybe RemoveAllItems behaves strangely if the container has leveled lists?
:--[[User:ABO|ABO]] 22:30, 28 January 2009 (EST)
:--[[User:ABO|ABO]] 22:30, 28 January 2009 (EST)
::Conceivable, though it ''really'' shouldn't... well, I guess that's kind of obvious. Uhm. I dunno, care to do more thorough testing? I don't think there's anyone who knows more than you and Dejunai on this at this point.
::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 14:46, 29 January 2009 (EST)


== Equipped items and CTDs ==
== Equipped items and CTDs ==

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