Difference between revisions of "Talk:ResistWaterDamage"

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629 bytes added ,  15:12, 28 June 2011
imported>Migck
imported>DragoonWraith
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==Magnitude?==
==Magnitude?==
This actor value is used by the [[RSWD]] (Resist Water Damage) magic effect, and it seems the developers didn't think too well how to implement it. The effect has the 'No Magnitude' flag and 'Magnitude is %' flag. And despite that contradiction, it doesn't seem to need a magnitude at all to do its job, an actor value of 0 causes standard lava damage while a value of 1 negates it completely. It looks more like a toggle value such as silence, night eye or stunted magicka. [[User:Migck|Migck]] 07:07, 28 June 2011 (EDT)
This actor value is used by the [[RSWD]] (Resist Water Damage) magic effect, and it seems the developers didn't think too well how to implement it. The effect has the 'No Magnitude' flag and 'Magnitude is %' flag. And despite that contradiction, it doesn't seem to need a magnitude at all to do its job, an actor value of 0 causes standard lava damage while a value of 1 negates it completely. It looks more like a toggle value such as silence, night eye or stunted magicka. [[User:Migck|Migck]] 07:07, 28 June 2011 (EDT)
:Good to know.
:I dunno if you've noticed, but I've been updating the pages you've been leaving these notes in to reflect them. You are welcome to do so yourself, if you wish. I don't particularly mind doing it myself, but there's also no reason for you to feel that you can't.
:Of course, notes of your testing, etc., are appropriate and appreciated on discussion pages.
:[[User:DragoonWraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 16:12, 28 June 2011 (EDT)

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