Difference between revisions of "Talk:SetEnchantment"

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309 bytes added ,  11:59, 10 November 2011
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imported>DragoonWraith
imported>Lanceor
 
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:::::You should be calling Update3D on the ''actor holding the weapon'' (because yes, items in inventories are not references).
:::::You should be calling Update3D on the ''actor holding the weapon'' (because yes, items in inventories are not references).
:::::[[User:DragoonWraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 23:17, 3 October 2011 (EDT)
:::::[[User:DragoonWraith|<span style="font-family: Oblivion; size=2;">D</span>ragoon <span style="font-family: Oblivion; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion; size=2;">TALK</span>]] 23:17, 3 October 2011 (EDT)
::::::Unfortunately [[Update3D]] called on the player doesn't work (this is already documented in the wiki). I haven't tried it on an NPC yet though. Interestingly, using the console to select the player and applying the command Update3D ''does'' work. [[User:Lanceor|Lanceor]] 11:59, 10 November 2011 (EST)
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