Difference between revisions of "Talk:SetLevel"

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133 bytes added ,  07:14, 18 August 2007
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imported>Scanner
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imported>Rung
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[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 10:57, 6 August 2007 (EDT)
[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 10:57, 6 August 2007 (EDT)
:If anyone wants to test it, don't forget to use it on actors with equipped bows (city guards with bows are fine). Just open console click on the actor and type setlevel 10 for example (you should now see the bow disappear), then close the console (You should now experience a CTD). Try a few times. - Scanner
:If anyone wants to test it, don't forget to use it on actors with equipped bows (city guards with bows are fine). Just open console click on the actor and type setlevel 10 for example (you should now see the bow disappear), then close the console (You should now experience a CTD). Try a few times. - Scanner
I can confirm this. I tried to SetLevel Imperial Guards (with Bow equipped) and the game crashed everytime I pressed 'Enter'. - Rung
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