Difference between revisions of "Talk:Text Input With OBSE"

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425 bytes added ,  05:25, 5 February 2008
imported>Kyoma
imported>DragoonWraith
(→‎Console: nice)
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::::Yep, using (%) crashes the game, I was a bit suprised cause ModName doesn't use %x or anything so it should consider (%) like any other character, right? Oh and yes, I was the one that reported it. :P
::::Yep, using (%) crashes the game, I was a bit suprised cause ModName doesn't use %x or anything so it should consider (%) like any other character, right? Oh and yes, I was the one that reported it. :P
:::::Clever, good call. Feel free to add that to the script.
:::::We should probably go back to the left after this.
:::::[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 05:25, 5 February 2008 (EST)

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