Difference between revisions of "Talk:Travel Package"

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718 bytes added ,  18:54, 17 October 2006
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imported>MaXiMiUS
 
imported>JT
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==Evaluate Package==
If it "will not reeval", then does this mean EVP will do nothing, or will it override the "will not reeval"? --[[User:MaXiMiUS|MaXiMiUS]] 20:56, 13 June 2006 (EDT)
If it "will not reeval", then does this mean EVP will do nothing, or will it override the "will not reeval"? --[[User:MaXiMiUS|MaXiMiUS]] 20:56, 13 June 2006 (EDT)
:I'm pretty sure it means exactly as written; any time the program tries to evaluate the package, it will always yield the same Travel package that's already in progress, until the package is complete (i.e., the actor reaches the destination). --[[User:JT|JT]] 19:54, 17 October 2006 (EDT)
==Not Possible to Travel "In Cell"?==
My testing ''seems'' to indicate that it's necessary to tell an NPC to travel to "Near Reference", "Any Object", or "Near Editor Location" in the Location tab.  Using the "In Cell" location fails silently.
However, this could be a side effect of something else, since I'm using a pretty crazy levelled list scheme... --[[User:JT|JT]] 19:54, 17 October 2006 (EDT)
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