Difference between revisions of "Talk:Unplayable Items"
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:Different meaning of persistent? A local/persistent point of view doesn't work for variables. Anyway - spells have a nasty habit of resetting to 0 when the actor leaves the cell... I suppose they'd need to re-enter before you could tell if they're 0 or not, but a problem either way. That's all you need to know from that. | :Different meaning of persistent? A local/persistent point of view doesn't work for variables. Anyway - spells have a nasty habit of resetting to 0 when the actor leaves the cell... I suppose they'd need to re-enter before you could tell if they're 0 or not, but a problem either way. That's all you need to know from that. | ||
:--[[User:Haama|Haama]] 01:59, 23 October 2008 (EDT) | :--[[User:Haama|Haama]] 01:59, 23 October 2008 (EDT) | ||
::Thus could we conclude as such: spell local variables ''are not'' persistent, whereas token (unplayable inventory item) local variables are persistent? --[[User:HawkFest|HawkFest]] 17:51, 30 October 2008 (EDT) | ::Thus could we conclude as such: spell local variables ''are not'' persistent, whereas token (unplayable inventory item) local variables ''are'' persistent? --[[User:HawkFest|HawkFest]] 17:51, 30 October 2008 (EDT) |