Difference between revisions of "Talk:Weapon"
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*First you'll need some program (or perhaps plugin) to extract the 3D-model (as a OBJ-file) from the NIF-file (the format Oblivion uses for it's models). Here you'll have plenty of posibilities: | *First you'll need some program (or perhaps plugin) to extract the 3D-model (as a OBJ-file) from the NIF-file (the format Oblivion uses for it's models). Here you'll have plenty of posibilities: | ||
**For Maya there is a plugin that you can use to export NIF-files straight to Maya: [http://sourceforge.net/project/showfiles.php?group_id=149157 | **For Maya there is a plugin that you can use to export NIF-files straight to Maya: [http://sourceforge.net/project/showfiles.php?group_id=149157 | ||