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Difference between revisions of "Category talk:Skills"

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1,015 bytes added ,  12:20, 3 July 2010
imported>The Archmage
(No way to add skills?)
imported>DragoonWraith
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Thanks in advance,
Thanks in advance,
The Archmage
The Archmage
:Please sign comments on the Wiki using <nowiki>~~~~</nowiki>; it will insert your username as a link to your User: page, along with a time-stamp, which helps everyone keep track of conversations.
:Anyway, one, editing Oblivion.exe or ConstructionSet.exe would be illegal, not to mentioned ''massively'' difficult. Better to do something along the lines of OBSE - edit it in-memory. If you search the {{Forums}}, OBME does this for magic effects. For something ''similar'' to what you want to do, look up kyoma's mod - I don't know what name it's going under these days, but he had a mod that would add fake skills to the GUI menus, while you could handle the skill internally through scripts.
:I hope that helps!
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 12:20, 3 July 2010 (EDT)

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