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Difference between revisions of "Category talk:Skills"

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8 bytes added ,  14:17, 3 July 2010
imported>DragoonWraith
imported>DragoonWraith
 
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:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 12:20, 3 July 2010 (EDT)
:[[User:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">D</span>ragoon <span style="font-family: Oblivion, Daedric Runes; size=2;">W</span>raith]] [[User_talk:DragoonWraith|<span style="font-family: Oblivion, Daedric Runes; size=2;">TALK</span>]] 12:20, 3 July 2010 (EDT)


::Sorry, that was what I was talking about just forgot to mention OBSE. --[[User:Archmage|Archmage]] 12:26, 3 July 2010 (EDT)
::Sorry, that was what I was talking about just forgot to mention OBSE. --[[User:The Archmage|The Archmage]] 12:26, 3 July 2010 (EDT)


:::Well, last I heard, Oblivion is hard-coded left, right, and center to expect 21 skills, and changing this number would be very difficult, so I wouldn't hold my breath on that one. Seriously, kyoma's mod is your best bet here.
:::Well, last I heard, Oblivion is hard-coded left, right, and center to expect 21 skills, and changing this number would be very difficult, so I wouldn't hold my breath on that one. Seriously, kyoma's mod is your best bet here.

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