Difference between revisions of "User:JRoush"
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→Encumbrance
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=== Encumbrance === | === Encumbrance === | ||
Encumbrance is calculated and displayed differently from other actor values. | Encumbrance is calculated and displayed differently from other actor values. | ||
* The '''Base''' factor is ignored entirely. It is not used in calculation, and cannot be altered by the SetAV command or any magical means. | * The '''Base''' factor is ignored entirely. It is not used in calculation, and cannot be altered by the SetAV command or any magical means. It is, however, still included in the return value of the GetBaseAV command, making this command effectively useless. | ||
* The '''Calculated Base''' is the total encumbrance bonus from strength. Unlike most calculated factors, this applies to ''all'' actors, not just the player. | * The '''Calculated Base''' is the total encumbrance bonus from strength. Unlike most calculated factors, this applies to ''all'' actors, not just the player. | ||
* The '''Maximum Value''' and '''Current Value''' are calculated differently: | * The '''Maximum Value''' and '''Current Value''' are calculated differently: | ||
Modifier Sum = (Max Modifier + Offset Modifier + Damage Modifier) | Modifier Sum = (Max Modifier + Offset Modifier + Damage Modifier) | ||
if (Modifier Sum < 0) : | if (Modifier Sum < 0) : | ||
Maximum Value = Calculated Base - Modifier Sum | |||
Current Value = Carried Weight | |||
if (Modifier Sum > 0) : | if (Modifier Sum > 0) : | ||
Maximum Value = Calculated Base | |||
Current Value = Carried Weight + Modifier Sum | |||
For this reason, the Current encumbrance of an actor will never be less than their total carried weight, and the Maximum encumbrance will never be less than the value calculated from their strength. | For this reason, the Current encumbrance of an actor will never be less than their total carried weight, and the Maximum encumbrance will never be less than the value calculated from their strength. | ||