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  • <h2 class="header">Tutorials</h2> *[[:Category:NifSkope Tutorials|NifSkope Tutorials]]
    2 KB (318 words) - 10:35, 12 June 2008
  • <h2 class="header">Tutorials</h2> *[[Exporting Character Animations from Blender]]
    2 KB (253 words) - 04:05, 16 May 2010
  • ...h the mesh) which means clearing any vertex color layers that may exist in Blender. ==Blender==
    4 KB (626 words) - 15:15, 10 January 2008
  • ...complicated, but you have to install a few other software packages besides Blender itself. This tutorial assumes you're using Windows XP, if you're unsure if ...://www.blender.org/download/get-blender/ Blender from blender.org] get the Blender 2.49b Installer (8 MB) for Windows. It has DDS support.
    8 KB (1,194 words) - 16:37, 18 January 2011
  • ...torials available around the web, there's even [[Importing Animations from Blender|this Wiki tutorial]] that explains some basics. {{Tools|req0=[[Blender]]|req1=Blender Nif Plugin version 1.5.7|req2=[[NifBlend]]|req3=[[NifSkope]]}}
    5 KB (878 words) - 12:55, 23 August 2008
  • {{Tools|req0=[[Blender]]|req1=[[NIF_Importers_and_Exporters#Blender|Blender Nif Plugin]]|req2=[[NifSkope]]}} ...d don't want to obtain copies from ~those~ places), then you're stuck with Blender, Milkshape, etc.
    8 KB (1,271 words) - 09:47, 27 November 2008
  • ===Beginner Tutorials=== GIMP tutorials geared towards people who are just starting to learn texturing.
    18 KB (2,625 words) - 04:43, 27 February 2012
  • ...le (i.e., creating a new FormID should be a separate tutorial). Inter-link tutorials where possible. ...o recommend breaking up tutorials somewhat. Avoid large, scratch-to-finish tutorials, favoring shorter pages which focus on one specific thing, with links to th
    10 KB (1,583 words) - 06:40, 20 April 2008
  • *There is a method for Blender, but it has its problems- as of now, the Blender plugin by the NifTools team doesn’t seem to create the new smoothing grou ...ere are more, but they are not used by most meshes). There are many, many tutorials on these subjects online- Google the subject if you don’t know it well.
    9 KB (1,552 words) - 12:06, 21 December 2023
  • ...ind that the only version of this tutorial is for 3D Studio Max. Here's a Blender version. I've tried to be very thorough and not omit any possibly importan ...ou try to do this one. I'm going to assume you know how to navigate among Blender's windows and buttons, because it's complex and I don't have three weeks to
    11 KB (2,106 words) - 20:10, 5 June 2008
  • If you've decided you'd like to make custom objects for Oblivion using Blender (weapons, armor, furniture, buildings, etc) at some point you will realize ...me you'll need to learn the simple process of creating collision meshes in Blender.
    8 KB (1,408 words) - 08:59, 11 May 2011
  • [[Category: Tutorials]] [[Category: Modeling Tutorials]]
    7 KB (1,252 words) - 03:08, 5 September 2008
  • '''Note to Blender users:''' The current Blender export scripts support the export of collision models.
    12 KB (1,864 words) - 12:11, 21 December 2023
  • {{Tools|req0=[[NifSkope]]|req1=[[Blender]] (only for the advanced part)}} * [[Blender]] (only necessary for the advanced part).
    11 KB (1,949 words) - 03:01, 20 March 2011
  • This tutorial is a step-by-step guide for making a new cuirass in Blender by starting from the game body meshes. This has some limitations, but it a .../cs.elderscrolls.com/constwiki/index.php/Custom_Shield_in_Blender shield]] tutorials. I really wouldn’t do this one starting from no modding experience at al
    13 KB (2,320 words) - 13:01, 4 December 2008
  • |req0=[[Blender]] (2.49b) |req2=[[Installing Blender|Blender NIF Scripts]] (2.5.8)
    16 KB (2,578 words) - 15:23, 11 May 2012
  • ...t]]|opt0=[[Nifskope]]|opt1=[[3D Studio Max Trial Versions|3ds Max]]|opt2=[[Blender]]|opt3=[[NIF Importers and Exporters|Nif Plugin]]|opt4=...}} [[Category:Tutorials]]
    4 KB (701 words) - 01:59, 27 November 2010
  • ...der]] 2.48|req1=[[NIF_Importers_and_Exporters#NifTools_Blender_NIF_Scripts|Blender import/export plugin]] 2.3.13|req2=[[NifSkope]]|opt0=[[BSA Unpackers]]|opt1 ...bes the process of creating and exporting a biped character animation from Blender. This focuses on making a stationary or "pose" animation but can be used f
    11 KB (1,842 words) - 10:32, 15 April 2010
  • {{Tools|req0=[[GIMP]] + 2 Plugins|req1=[[Blender]]|req2=[[Nifskope]]|opt0=[http://www.sharewareconnection.com/genetica-viewe ...es too, provided you’re able to unpack the bsas and import the meshes into Blender so that you can get access to the UV maps.
    15 KB (2,780 words) - 07:13, 16 April 2010
  • ...ed tutorial showing you how to create a simple sword from the ground up in Blender. It’s quite involved, so anyone who feels they can make it more readable *[[Installing Blender|Blender and the NIF import/export scripts]]
    25 KB (4,617 words) - 19:12, 29 August 2010

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