Talk:From 3dsmax to Oblivion CS

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Update: Replace the missing images[edit source]

As is abundantly clear, a number of images associated with this tutorial are missing. Something ought to be done about this, but I'm not exactly sure how best to do this. Could someone with 3DS Max make replacement images? I don't have the program.
Dragoon Wraith TALK 23:28, 7 August 2007 (EDT)

I posted link to original archived images in your TALK page, obviously they do now work when I upload them, so maybe someone else has to do that Nercury 12:09, 31 August 2007 (EDT)
Thanks, I got it fixed... I don't know why it didn't work for you, it should.
Dragoon Wraith TALK 13:37, 31 August 2007 (EDT)

External Files setting[edit source]

I don't know why but simply adding the "OblivionUnpacked" to the External Files folder list does not find the textures in 3ds. I have to specifically include the texture folder where the model's texture is for it to have a texture.--Nixlplix 06:12, 1 May 2008 (EDT)

Bad Allocation Error[edit source]

when I try to export i get an Error:bad allocation

a little help? --Ptowery 19:00, 16 April 2010 (EDT)

One, please add new questions/comments in their own heading (using the + button next to Edit, or by using the == tags), and sign your comment with ~~~~. I've done that for you here.
Other than that... I don't know. While this is absolutely an appropriate place for this question, I'm afraid I doubt anyone who does know will check here. Therefore, I recommend starting a thread on the Forums. You'll get a more accurate answer more quickly there.
Anyway, hope the Wiki can continue to help!
Dragoon Wraith TALK 12:00, 17 April 2010 (EDT)