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User talk:PersianLink
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Question: Which function shows the name of an NPC in the lower left corner?[edit source]
I need to know which function shows the name of an NPC[edit source]
In fact I want to write a Death Note mod... For those of you who don't know it's a notebook which kills who's written in it. Well, the thing which shows the names is a special feature in the Death Note story so I want to disable this function and maybe trigger a script to this function...
Thanks for help... PersianLink 19:05, 30 October 2008 (EDT)
- That's not a function per se, that's hard-coded behavior.
- You need to use OBSE v0016 for this - so far that's only in beta, so you'll have to wait til it's finalized before releasing your plug-in. But you can work on it before then. The functions you want are GetCrosshairRef and GetName (which is from v0016 and hasn't been documented on this site yet; see the OBSE Commands Documentation for information). You can then use that name to add it to a book... but I'm not exactly sure how it works. You might be best off asking in the OBSE thread.
- Also, the Questions category is now-obsolete. Please do not add pages to it.
- Dragoon Wraith TALK 12:50, 3 November 2008 (EST)
- I'm sorry for adding something to the question category, I just didn't know how to get an answer for my problem.
- Well, I'll wait for that OBSE version... Since this is no essential part of my mod. I'll probably be able to release my mod before. I have to outwipe some mistakes before. 1) I can't activate the book from my inventory, OnActivate somehow doesn't work. 2) I can't pick up the book. I tried to make a choice by using an OnActivate messagebox with the choices "Read" and "Write". The "Write" part worked and activated the script, but the "Read" part somehow didn't activate the book as a normal one should be activated. 3) I need a function which "enchants" an NPC as soon as he talks to the player or probably it would be enough if he's enchanted as soon as he comes within a certain reach. I tried to place a trigzone round the player but this didn't work.
- Here's a vid of how the mod's working this far http://www.youtube.com/watch?v=bfH6GusRCIc
- Thanks for your answer, PersianLink 13:04, 3 November 2008 (EST)