Difference between revisions of "IncrementPlayerSkillUse"
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imported>Haama (Changed syntax this time) |
imported>Haama |
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'''Example''' | '''Example''' | ||
float Exp | float Exp | ||
set Exp to (IncrementPlayerSkillUse Alchemy 1) | set Exp to (IncrementPlayerSkillUse Alchemy 1 1) | ||
Increases the player's alchemy skill as if the player had just made a potion. Sets ''Exp'' to the player's new amount of experience for alchemy. | Increases the player's alchemy skill as if the player had just made a potion. Sets ''Exp'' to the player's new amount of experience for alchemy. | ||
Revision as of 12:05, 4 November 2007
A command for Oblivion Script Extender
Syntax:
(nuSkillExperience:float) IncrementPlayerSkillUse skill:name whichAction:short howManyTimes:float
Records some additional uses of one of the skill actions.
Example
float Exp set Exp to (IncrementPlayerSkillUse Alchemy 1 1)
Increases the player's alchemy skill as if the player had just made a potion. Sets Exp to the player's new amount of experience for alchemy.